Robot Ascension is a fast-paced 2D shoot 'em up roguelike set in a futuristic world overrun by hostile robots. Take control of a combat robot and fight to survive against increasingly difficult waves of enemies.

Features

  • Fast-paced arcade-style action

  • Roguelike mechanics with random upgrades each run

  • Face waves of robotic enemies with escalating difficulty

  • Progress and try to beat your own survival record

  • Real-time world leaderboard for high scores

Replayability

No run is the same. Each attempt offers new upgrades and challenges, encouraging you to experiment with different strategies and master your skills.

In Development

This game is actively in development. Feedback is welcome to help improve the experience.

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorlucasguido
GenreShooter
Made withUnity
Tags2D, Bullet Hell, Pixel Art, Robots, Roguelike, Shoot 'Em Up, Survivor-like, Unity, upgrades

Development log

Comments

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(+1)

(+1)

Well you almost broke the game, you won a lot of gems

nice run, top 1 world ranking

(2 edits) (+1)

the bullets do not hit the crosshair test it, stay still and watch it is miss matched by either the width of the robots hitbox or half of it
makes it feel unresponsive, the way the enemies instantly adjust their positions make it feel as if you move the enemies rather than aiming at them (this is at the start the first impression you get playing the game) 

Thanks for commenting and giving your opinion, the aim is not so accurate because the speed of the projectile is not so high, so you need to compensate by aiming more to the side.

What do you think of the gem system? I'm going to add the option to buy permanent attribute bonuses and also the ability to choose different shots.

(+1)

Fixed the logic of enemies, now they only turn towards the player at a certain distance, they don't follow him completely

I will soon update the game with these improvements.

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do not buy more size increases after you reached invulnerabillity, first you can only shoot if you jump, then only at the peak of the jump and eventually you can longer shoot at all happened wave 60 for me

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thanks for the comment, you liked the game ?

(1 edit) (+1)

I did but others might not share that as it got a slow start and its more about how to cheese it for me, my robot went super saiyan and became unstoppable by wave 15 (shots blotting out the sky) and invincible(my shots being bigger than my hit aura) by 25

(+1)

Took another look. Still a good game :D